Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. I don't really like Tyranny of Dragons so I'm skipping it. Since writing that. If you don't, you can get the complete collection through his patreon or read it for free (cheapskate) in a couple dozen blog posts starting here. )5 Responses to “Dragon Heist Remix – Addendum: Timelines & Starting the Campaign” Alon Zaslavsky says: Hey, love this remix! As a fairly new DM, I am confused how a party of 3-4 players can pull off multiple heists at level 5ish. We are running the regular heist with some modifications including ideas from the Alexandrian remix. The original map was made by Dyson Maps. I'm using the Alexandrian Remix of Dragon Heist (it uses each villain and adds actual heists, among filling in a lot of plot holes and it adds a straight up red dragon fight at the end, instead of the bargaining with a golden dragon). Alexandrian Remix : Summary of Clues. Join. DRAGON HEIST REMIX – FANCY PROPS Justin Alexander – The Alexandrian This document contains “fancy” versions of the props from the Alexandrian Remix of Dragon. For the moment, however, we do need to establish a few key pieces of revised continuity: As mentioned in Part 1, the Gralhund’s nimblewright and. A bunch of those DMs Guild products are helpful - Justin even has capsule reviews of some in the remix PDF, and I've got all those mentioned. I have just now begun to read stuff about the Alexandrian remix and. If not, I recommend stealing a couple ideas from it or from the waterdeep resources here on reddit to make the campaign more spicy. For thé record I’m running the Alexandrian remix. One of my PCs is a dragonborn paladin with a reformed cultist background. In remixing Dragon Heist as a dynamic campaign, it becomes necessary for the DM to be able to respond dynamically to the players’ actions. Welcome to MonarchsFactory! On this channel you can find videos covering D&D, mythology, games, ridiculous fun with friends; all kinds of stuff. waterdeep dragon heist alexandrian remix pdf. Response teams are the other half of that equation, providing small,. You don't have to take everything from it, but. e. Players can acquire blueprints to most faction buildings in the city. Seriously, you should package and sell them on places like the Roll20 Marketplace. Suggested Price $3. Alexandrian Remix of Dragon Heist, but the remix is also not required and you should get great results. This is honestly where helpful edits like the alexandrian remix or your own personal, planned out, thought through Homebrew plot fixes can really make a big difference If it was me, and I was planning on running the heist, I would probably Homebrew them into actually performing The heist themselves, or helping an NPC who actually owns the bar. In the Alexandrian Remix—SPOILER ALERT—the. There are two files attached. It’s not something that I, personally, had given a lot of thought to. 8 Responses to “Dragon Heist Remix – Part 6D: Faction Reports of the Grand Game (Gralhund and Jarlaxle)” Justin Alexander says: I’ve been informed that the fonts on the Jarlaxle PDF aren’t embedding properly. Alexandrian Remix. From that perspective, expanding out Dragon Heist probably isn't that necessary. As a Patron Exclusive, here is the complete collection of the Alexandrian Remix of Dragon Heist. There are 4 bad guys and you pick 1 to use so like 25% of the module is unusable and you don't get to use the awesome villains in those parts. The vault in which Lord Neverember hid his stolen wealth was, in fact, constructed by the Melairkyn dwarves thousands of years ago and, today, lies beneath the Brandath family crypts. That review highlighted a number of places where, unfortunately. I had no idea how the encounter was going to turn out, pretty much at any time, until it was already over. Images. Doppelganger (MM p. Unlike the other lairs in Dragon Heist, Kolat Towers. Images. My own run of the Dragon Heist campaign ended with the PCs. PDF – Go to Part 1. And more! If anything, I think the default frame of Rescuing Lulu — in which the PCs meet Lulu during the events of Waterdeep: Dragon Heist, Lulu is kidnapped by Zarielite cultists and taken to Elturel, and the PCs follow — is more a hindrance to this book than anything else. The book is a comprehensive guide to Waterdeep Dragon Heist Pdf. The Alexandrian » Dragon Heist Remix – Part 6B: The Brandath Crypts. The Alexandrian Remix is a solution to these problems. Part 5 will have the revelation lists with all the clues the PCs can follow to figure this out. (Or help Aurinax escape with the staff. The All-Seeing Eye, The forgotten double, The Man of Many Masks, the devil-snared child, the deserters and the clueless. If they stop back at the Trollskull Manor at any point during the investigation, have it delivered there. (Am running a version of the Alexandrian Remix) My party just got hold of an eye of the stone, but they seem more interested in keeping the vault out of the hands of baddies than in accessing it themselves. They liked it a lot, in fact, and I’ve been repeatedly asked to do a similar remix for Baldur’s Gate: Descent Into Avernus. A Night in Trollskull Manor – Part 2: Setting Up Trollskull Manor. g. Unrelated, but any time someone mentions Dragon Heist I feel obligated to recommend the Alexandrian Remix - best time I ever had running a published module, and really changed the way I DM overall. Dragon Heist Remix – Part 5C: The Nimblewright Investigation. In day and night variants. Dragon Heist: A Night in Trollskull Manor. Move the map by draging it with your mouse or using your keyboard arrows. If you’re not familiar with Dragon Heist or the Alexandrian Remix, here are a few key facts that should help you understand what follows. The investigation which brings the PCs from the fireball in Trollskull Alley to the Gralhund Villa will be fully described in Part 5. As Alexandrian says: A big dragon on a pile of gold is cool any day of the week. Made Esvele Roznar an important figure storywise, and even Golorr became some sort of villain. Size 14 x13 Map Adapted from the. 125. Last session was Fireball. 28. The Alexandrian Remix is clearly very well crafted and obviously super popular here, but it’s a lot to process, and I found it pretty overwhelming as a relative newcomer to DM'ing. The PCs will spend a significant portion of this remixed campaign engaged with the other factions of the Grand Game: Investigating them, reacting to them, targeting them, getting pissed off at them, etc. Default WDH gets criticised for underusing the four great villains the module provides, but the remix could equally be criticised for dragging the final chapter of the campaign out with one too many heists. if you want several actual heists and the feeling of all these powerful villains/factions scrapping after the same thing the PCs are after (as well. Sharn Schema Scandal: An Eberron Conversion for WDH is now live! Hello all! For over half a year I have been working on a conversion for Waterdeep Dragon Heist (one of my favorite adventures) for Eberron. (Most of the props take the form of clues added in the process of making the. {"payload":{"allShortcutsEnabled":false,"fileTree":{"5e/Campaign":{"items":[{"name":"Lost Mine of Phandelver","path":"5e/Campaign/Lost Mine of Phandelver. Dragon Heist launches with the PCs being hired by Volothamp Geddarm to find his missing friend Floon Blagmaar. It needs to be a single document PDF, or better yet a hyperlinked wiki. Grinda also freelances, renting her equipment (and Xanathar’s equipment) to third parties. 4. Go to Part 1. Noah on Dragon Heist Remix – Part 6D: Faction Reports of the Grand Game (Gralhund and Jarlaxle) TRay on So You Want to Be a Game Master! Seguramente on So You Want to Be a Game Master! Jennifer on So You Want to Be a Game Master! Camila Acolide on So You Want to Be a Game Master! Rob on So You Want to Be a. I highly recommend the Alexandrian Remix because it forces the PCs to perform heists, makes use of most of the material in the book and removes the railroady parts. Ask the Alexandrian #1: Dejected in Dragon Heist. As I mentioned in Part 6C: The Vault of the Alexandrian Remix of Dragon Heist, you can basically run the main vault at the end of the campaign unaltered: The PCs get the vault doors open, journey down to the lower level, find the golden dragon Aurinax hanging out down there disguised as a dwarf with the dragonstaff of Ahghairon, and then somehow get the gold from him. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. Alexandrian remix is definitely longer, but I can’t imagine Alexandrian would be all that much longer. I also ran WDH as my first campaign, and I would agree with people suggesting you avoid the Alexandrian remix, you've already got enough to rap your mind around in this module. One thing I've noticed is that most of the clues consist of notes (see below). Or they have been sent to Waterdeep to level up and get more experience to handle the troubles that. If your players are going to go along that linear path and enjoy it, then you can just run it from the book. Unlike the other lairs in Dragon. Hold your ideas lightly and let the players drive the action For example, with Waterdeep Dragon Heist, I found the most useful thing was prepping NPCs for a session with a note on how they intend to achieve their goal and what that goal is. The Vault: Just give them a CR appropriate evil dragon to fight. It reworks Dragon Heist and uses all 4 villains. 4 of Unseen Waterdeep, this is a generic strike team that can be used to achieve any number ends. Perhaps some perks and so on to make it more interesting. However I learnt of the alexandrian remix recently and I love the idea of. You'll find lots of little threads that connect to other parts. Most of them came from The Alexandrian remix (just check out the pinned post). Now she has been set on the throne of Waterdeep by the mysterious Masked Lords that rule the city. Phandalin Region Map – Label Layers. The Wedding at Ravenloft Free Update: After 5 years & 4700 sales, a new, overhauled PDF (+30 pages, free to all previous customers) and availability in Print-on. Dragon Heist Remix – Part 5E: Outpost and Lair Revelation Lists. It sought to revise the published campaign in order to create a richer, more dynamic, and (importantly) more robust scenario. About to start my first session with my players! Wish me luck DMs, and please let me know any. The way The Alexandrian presents the remix is not the easiest to follow, it's in kind of a haphazard order. It doesn’t include a heist! (Although it’s relatively easy to engineer one, using the Villain Lairs… keep reading for more). See more posts like this in r/WaterdeepDragonHeist. - Uses her blacksmithing skills to earn extra money. Now, it doesn't have to play out that way in. It sought to revise the published campaign in order to create a richer, more dynamic, and (importantly) more robust scenario. So i let him choose to be a part of one of the Noble families listed in the book. pdf: 2020-11-10 18:03: 7461675; AD&D 5th Edition - Module - 09 - Waterdeep/Before the Trolltide - Sidequest for Waterdeep Dragon Heist v2. Higher level adventuring. In Chapter 3: Fireball, an explosion kills nearly a dozen people in Trollskull Alley not far from the PCs’ front door. subscribers . 146 votes, 19 comments. STEP 1: IDENTIFY THE SCORE. The Alexandrian » The Art of the Key – Part 4: Adversary Rosters. Running a heavily localized, urban adventure has some. The sun is rising on the future of Waterdeep. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist. Think of the remix as a loose framework rather than a script to be followed and your campaign will benefit. ago. I took my party into Dragon Heist after. I ran Dragon Heist once before for a different group and in that one the Urchins were just a one-time gag (though that may be more to my being new with the module then). 6. The Shrine to Asmodeus is on Aveen St in the Northward. The vault in which Lord Neverember hid his stolen wealth was, in fact, constructed by the Melairkyn dwarves thousands of years ago and, today, lies beneath the Brandath family crypts. Ask the Alexandrian #1: Dejected in Dragon Heist. (They stole it from the crypt of Lady Alethea Brandath, Renaer’s mother. Waterdeep: Expanded Faction Missions. I’ve seen it hyped up for giving the scenario “replayability”, but that’s not really true: As I mentioned before, fully three-quarters of the scenario isn’t affected by the villain swap-out. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist Members. (Also not really part of the Dragon Heist experience. This map is a repurpose of a Dyson Logos map that The Alexandrian grabbed to remake for an encounter in the remix (aka a vault entrance). This includes: The Complete Collection, a PDF with all 25 parts of the Remix plus the original review, addendums, and Running the Campaign essays in one convenient file. View flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. , northern barbarian) and make them specific (e. If you aren’t familiar with the Alexandrian Remix, I encourage you to check it out. What steps I must hit for session zero. Waterdeep is essentially the New York City of the Forgotten Realms, and Dragon Heist has most of the major locations and characters, plus it comes with a handy map of the city. Added an updated "Blood in the Streets" map. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist. Remixing Avernus – Addendum: Streetcrawling Tools. I'm looking for advice about the Alexandrian Remix, and in particular the timeframe. Calculate a distance by selecting the corresponding option in the. I'm planning to run the Alexandrian remix in about a month. Interested in flipbooks about Alexandrian Remix Dragon Heist? Check more flip ebooks related to Alexandrian Remix Dragon Heist of 2bearfeet. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. The Alexandrian Remix changes the linear pursuit of the stone, into an adventure requiring multiple heists that explore much of the unused content contained in the adventure. Alexandrian remix - heist preparation map - Cassalanter Villa and Kolat Tower Utility Locked post. Alexandrian Remix can give you some good ideas including splitting the McGuffin into pieces so you can later to dungeon crawl/heists to get them from various factions. The following events should be intermixed with the PCs’ first faction missions and similar activities. The spreadsheet versions also contain metadata on the notes (e. I DMed a home brewed campaign that fizzled out at level 4 but that was the extent of my DMing experience before running the Alexandrian, so I’m a fairly new. In round 4, I see the victor of the first 3 stare into Aghairon's Bane and find truth in the third eye. It doesn’t include a heist! (Although it’s relatively easy to engineer one, using the Villain Lairs… keep reading for more). To briefly review the five steps of the heist: Identify the score. Put the vault in Undermountain. I hand out plot hooks like candy. Using the top-down map of Sharn, I made a map of the city's industrial underbelly that presents each of the three districts as having unique geography: branching lava rivers in Ashblack, magma lakes in Blackbones, and the winding tunnels of Khyber's Gate! Made in Inkarnate. To best prepare, ask your players at the end of each session what they want to do next and what plot threads interest them. x/PF, and now into 5e. Tell them that doing heists and getting money is the basis of the campaign. Nevertheless the Sea Maidens Faire and his ships are likely to become a target for a heist before the campaign is done: As noted in Part 1 and Part 5, Jarlaxle sold the. I'm running WDDH largely by-the-book with Manshoon being the official Big Bad, and trying to sprinkle in some Alexandrian remix as I'm able. Dragon Heist is no more replayable than any other scenario. If not, I recommend stealing a couple ideas from it or from the waterdeep resources here on reddit to make the campaign more spicy. Prepare the Players. With a name like ‘Waterdeep: Dragon Heist’, it’s not too surprising that the adventure takes place mostly within the confines of Waterdeep. Any damage they do to the villain lackeys helps makes the final encounter easier. It’s convinced me to take a look at the Dragon Heist remix. This map is primarily designed for the Yellowspire Outpost encounter in the Alexandrian remix; however, you could re-purpose it for the Old Tower encounter in the vanilla module as well. 28When I started DMing Dragon heist, I thought I would try my hand at adapting the Heroic Chronicle for Waterdeep. Chapter 1 took longer than expected and I set up an advanced trollskull alley with about 15. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. First of, I think the remix is more difficult for the DM than it is for the players. The Stone of Golorr is described on p. Your party will be contending with the Cassalanters, Manshoon, Jarlaxle, and Xanathar at the same time. Run the mini-adventure Winter's Splendor in chapter 2 of Dragon Heist. The Terrasse Estate is secretly owned by the guild. OF. For a bit of context, one party member is a rogue who took the Faction Agent background and has worked with the Doom Raider Zhents. The Black Road, a trade route controlled by the Zhentarim (p. If you have the Waterdeep: Dragon Heist book you can add notes on post-its or other such markers. her life as a cleric in full. As a supplement to the Alexandrian Remix of Descent Into Avernus. The Alexandrian » Dragon Heist Remix – Part 4D: Xanathar’s Lair. Waterdeep Dragon Heist The scope of Dragon Heist is much tighter than the other big epic spanning adventures like Storm King's Thunder or Hoard of the Dragon Queen . Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. Dragon Heist is only supposed to go from levels 1-5 - basically grounding the group in Waterdeep, probably introducing some of the movers and shakers of the setting, and serving as a starting point for delving into DotMM. The heist structure consists of five steps. Hello I am looking at running the Alexandrian remix for a new group, and I have a patreon question for folks. The short summary is: Establish the campaign concept. If you haven't, I'd recommend looking at the Alexandrian remix. who holds the note, or where it's located). If you go to Jarlaxle’s chapter under special events, the dragon asks them to sneak up to and find out what’s inside the Eyecatcher. Format: PDF. r/WaterdeepDragonHeist. Go to Part 1. You can also find full. The release of the module also heralded in a HUGE amount of third party extension content, including the famous Alexandrian Remix. Had the module not been so rushed or given more care and attention to the DM trying to keep track of what's going on, it could have been a truly legendary module. 3 (Part 4D in remix) Xanathar’s Lair 5. Go to Part 1. It seems to resonate with a silent stillness, suggestive of its great age. As described in Chapter 2 of Dragon Heist, before the PCs can reopen Trollskull Manor they first have to first get it fixed up and ready for business again. The Alexandrian » Dragon Heist Remix – Part 6B: The Brandath Crypts. So, I was summoned by my group to run a module (My choice was Waterdeep DH) between the hiatus of our campaign, to give time for the DM to prep his stuff. I also run Alexandrian Remix, but I remixed it myself ahah (in short, I made it more like. By becoming a member, you'll instantly unlock access to 4 exclusive posts. Just curious, for those who have completed Waterdeep Dragon Heist,. 350) STRIKE TEAM: As detailed on p. As described in Chapter 2 of Dragon Heist, before the PCs can reopen Trollskull Manor they first have to first get it fixed up and ready for business again. I made an extensive lists about all the Factions outposts/lair and all the clues there to be found. As Dragon Heist begins, the Cassalanters control one of the Eyes. As Dragon Heist begins, the Cassalanters control one of the Eyes. Characters designed for the dungeon may be poorly suited to the investigative and social parts of Dragon Heist. She. City of the Dead - Dragon Heist, pg. It might be worth your time to redesign parts of the campaign into a several heists. The faction outposts are just ways to get clues about getting to the lairs. From Waterdeep to Avernus. 15. I like their take throughout chapter 3 to make it all flow better, and the heist or play on the grallhund villa seems promising. Sees tensions between Zhentarim and Xanathar’s Thieves’ Guild. This includes: The Complete Collection, a PDF with all 25 parts of. The Gray Hands have a faction quest asking the players to investigate the dragon in the harbor. Waterdeep Dragon Heist Node Map. they’re weird and random to be sure. Note 2: This post contains spoilers about Tyranny of Dragons storyline. She now lives at the House of Wonder as a healer, acolyte, and doing odd jobs. Sep 30, 2020. STEP ONE – FIRST STEPS: During character. The tables are laid out beautifully and thoughtfully. g. 1 (Part 4B in remix) Bregan D’Aerthe – Sea Maidens Faire 5. 6. The street on the south side dips down, so that you go downhill to get to the entrance in the loading dock. The author’s style is easy to follow and engaging, making it an enjoyable read even for those who are new to the subject matter. If you just want to follow along the campaign but don’t want to have the plot spoiled for you, read no further. Communities, Guides, and Extra Content for the Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage. It was really a discourse on how to take DH and remix it into something much better. Ammakyl—A house. Yenrak Explorer. Note 1: I am running the Alexandrian Remix, so I'm just adding another faction to my game, not changing the whole direction of the game. ago. Amcathra—This distinguished family was famous for their masterfully-forged weapons and horse ranches. Related Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game forward back. You can make a lot of potentially, big changes and it will still be 'Waterdeep: Dragon Heist'. Alexandrian Remix en Français ! J'ai traduit le Remix Alexandrien, vous pouvez le retrouver ici :. That review. Im very unsure what to do with the remix. Your players will expect an actual heist where they can plan, prepare and play out the whole thing. Other than I'm playing it mostly standard. The Cassalanters will only use their family mausoleum for small meetings in which they wish to ensure. (Expect groups of 3-6 made up of other players at this sponsorship level. It's essentially a remake that makes the campaign a real sandbox, removes the railroading and uses all 4 villains. Yeah. 26. 2 (Part 3 in remix) Faction Outposts 5. • 3 yr. This includes: The Complete Collection, a PDF with all 25 parts of the Remix plus the original review, addendums, and Running the Campaign essays in one convenient file. Justin Alexander – The Alexandrian This document contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. (Most of the props take the form of clues added in the process of making the campaign more robust and. For Example, if you chose Faction A, then you run encounter 1, 2, 4, 8, 10, 6, 11, 12. The Waterdeep Dragon Heist Pdf Free Download is a great read for those who love information and learning new things. To retrieve the hoard you need all 4 parts. In my campaign, Xoblob considered himself the king of the Xoblob Kingdom (his store), made the players knights of Xoblob for helping him on a trade mission of national importance (buy him some food from the market), and sent them on a sensitive diplomatic journey to the neighboring kingdom (his neighbors were too loud, also were-criminals). Its technically part of the hardcover book, so its not available in pdf, and asking for it may break this subreddits rules. After 5 years & 4700 sales, a new, overhauled PDF (+30 pages, free to all previous customers) and availability in Print-on-Demand. It was A. Running the Campaign – Dragon Heist: A Party at Shipswrights’ House. Generally speaking, the way that wizards of the coast has written waterdeep dragon heist, it is very much a linear adventure. This compensates for changing the Skewered Dragon so that the dock workers don't all mysteriously know where a Zhent hideout is located. The Alexandrian remix has great ideas but pretty complex if it's your first time. Anyone can be a great fit, honestly, If you’re doing the remix, classes that will help in heisting (divination wizardry, smooth-talking bard stuff, roguish sneaking, trickery cleric buffs + distractions, illusion magic, artificer stuff… the list goes on and on!) will be good. Games will be played via Zoom or a similar platform. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist Members Online • hatbaga . I do have a question regarding the Xanathar Guild map. Recently a treasure of 500,000 gold pieces had been stolen and secreted somewhere in the city. Waterdeep City Encounters, because a city this huge and vibrant deserves a good random encounter table. First time DM looking for help! I'm running the regular WD:DH for my group and they have just finished the Gralhund villa. The outpost will contain clues that point them to a lair. After reading through both the book and the Alexandrian remix a few times, I feel like I've got a pretty solid idea on how to run this thing, but there are a few things I still feel somewhat uncertain about. 0 Heist Overview (book) 5. I've been a player in 5e and D&D in general for about three years now. OPEN LORD: The Open Lord of Waterdeep isn’t exactly a “minor” faction, but Laeral Silverhand is considerably behind the curve in the current Grand Game. I used the interactive waterdeep map (that map is a serious lifesaver) and I just wrote down what everything is called. The Alexandrian Remix is an awesome take on Waterdeep: Dragon Heist. Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist). and then there is just enough content either through the book itself and/or the Alexandrian remix to build something cohesive. “The Alexandrian” is the name of a blog. Interested in flipbooks about Alexandrian Remix Dragon. The point is, one of the players had already played this campaign (also with me DMing it) up to chapter 3 I believe. In my campaign, set in Waterdeep but not Dragon Heist, the Anaris Research Institute approached the wizard and offered then a job doing research on ways to store memories. Appears in Waterdeep: Dragon Heist. Open comment sort options Best; Top; New; Controversial; Q&A; Add a Comment. 221) Trade Routes. Lastly, at least read through the Alexandrian Remix. A friend recommended the Alexandrian remix, and absolutely swears by it. Fixes some timeline problems and is just helpful in. Remixing the Shattered Obelisk. (Most of the props take the form of clues added in the process of making the campaign more robust and. If PCs have ties to Waterdeep, that's your in. People seemed to like it. Obligatory “modified Alexandrian” tag. Hi, I had a couple of questions about the Alexandrian remix of Waterdeep Dragon Heist. Take a look at previous source books for Waterdeep. I am a new DM and I'm going to be running Waterdeep: Dragon Heist with some friends in about 2 weeks. The Alexandrian remix makes the adventure much more resilient to player tampering. Believe it or not, the best overview of the Alexandrian Remix isn't in the Alexandrian Remix. View flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. Patrons of the Alexandrian can now download a collected edition of the Dragon Heist Remix. Area D2: Grinda’s chest contains: 500 gp. He did a multi-part post about remixing the adventure to close some plot holes and (potentially) involve all of the villains. Waterdeep: Dragon Heist is an urban heist adventure designed to take characters from first level to fifth. Waterdeep Dragon Heist PDF is an experience module for the fifth version of the Dungeons and Dragons dream pretending game. Then during their escape managed to blowup the flagship. net. There are many different versions of D&D which are. The Alexandrian Remix is an awesome take on Waterdeep: Dragon Heist. Tally Fellbranch, owner of the Bent Nail (Dragon Heist, p. It was, after all, the big finale. Hello all, If you're like me, you feel overwhelmed about all the clues the Alexendrian Remix offers and you fear you are going to forget some. A successful Charisma (Investigation) check can track him back to the Inn of the Dripping Dagger, located in the Trades Ward (location T3 on the 3 rd Edition City of Splendors map). ) If the PCs are working with the Cassalanters, however, it is quite likely that they will have no need of performing a heist to obtain this Eye: If the Cassalanters are kept apprised of the PCs’ progress, they’ll inform. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. I've been having a few issues with one of my players. Dragon Heist Remix – Part 1C: Player Character Factions. Waterdeep: Dragon Heist & Dungeon of the mAd mage. Dragon Heist Remix – Part 4C: Cassalanter Villa. Xanathar stole the Stone of Golorr from Lord Neverember and he stole one of the three Eyes from the Zhentarim. Famed explorer Volothamp Geddarm needs you to complete a simple quest. One Response to “Dragon Heist: Creating the Characters – Part 2: Pashar” Grasen J says: I’m really enjoying this miniseries. 80). As described in Part 4 of the remix, I’m setting Dragon Heist during the back-to-back festivals of Fleetswake and Waukeentide. I changed the Gralhunds to the House that two of our PCs are from. This group of players contains the core players from my college days. 18. Log In / Sign Upthere's a lot of stuff that you'll have to invent/make up on the spot. 2 (Part 3 in remix) Faction Outposts 5. 1 (Part 6C in remix) The VaultAre you looking to run Waterdeep: Dragon Heist as a Dungeon Master? This video will help introduce you to the setting and adventure! Timestamps:0:00 - Introd. This way your party is level 7 for the vault, and you can throw a reasonable dragon fight their way to cap off dragon heistI told them I'd like to run Dragon Heist, and that I already have it prepped, and that I've read Death Masks (Great book BTW) to get more familiar with the deep. (1) Kolat Towers is the headquarters for a sect of the Zhentarim ruled by Manshoon. Planning on running the chapter 1 then going from there into the Alexandrian remix since the party have much stronger backstory ties to the Cassalanters and Bregan D'aerthe. 2. September 30th, 2021. Spoilers for Waterdeep: Dragon Heist.